Cost | Timing | Type | Range | Properties | Limit | |
---|---|---|---|---|---|---|
2 | Instant | Pulse | 12 |
When an Enemy model without Cloudwalk or Intangible, and not in BtB with a Friendly model, declares a Move in the Pulse, that model must make a Move Challenge Test (X). X is 8 for models declaring a Run or Charge Action. X is 7 otherwise. If it fails the model may not Move; if it was declaring an action, it loses an Activation Counter and its action is considered resolved. This is a Trap effect.